As a mathematician, it seems appropriate that a suitable figure should present this page: so here he is, the only mathmo with true street cred, the Count from Sesame Street.
In gaming as in life, they don't make them like that any more... Independent scientific research has shown that only 15 colours and a single beeper are necessary to produce all the effects necessary in a game. As evidence, consider Jet Set Willy: amongst pixel-perfect platformers of the 80s, JSW was king. No finer game has ever been produced. At this site, you can now play a mostly-working version of JSW in Java. (One day I might even finish this off, although this is looking decreasingly likely.)
As if that weren’t enough, you can also read some of the best bits of CRASH, the finest of the games
magazines from times past. Other
magnificent achievements random bits of time-wasting include: the striking adverts for the UK DVD release of Twin Peaks season 1 (I still hope to live to see the season 2 release), the reasonably controversial ending of Fairlight 2, and a mostly abandoned remake of Everyone’s a Wally.